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Progress Continues
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(→Masterpieces: I thought some special formatting was in order because of the nature of the Masterpieces section are unrelated to SSBB itself. Please correct if improper.) |
(→Problems: Prioritized problems and removed an improper solution to the off-screen hoop.) |
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== Problems == | == Problems == | ||
=== Black Background in Off-Screen Hoop === | |||
When a character goes off-screen, it will display the character in a hoop but the background is black. To fix, turn off '''Store EFB Copies to Texture Only'''. | |||
{{Image|SSBB Hoop Black.png|Black}} | |||
{{Image|SSBB Hoop Correct.png|Correct|br}} | |||
=== Black Background in | |||
When a character | |||
=== Classic Mode Rectangle === | === Classic Mode Rectangle === | ||
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{{Image|SSBB Corrupt screenshot.png|Screenshot /w '''EFB Copies to Texture Only'''}} | {{Image|SSBB Corrupt screenshot.png|Screenshot /w '''EFB Copies to Texture Only'''}} | ||
{{Image|SSBB Proper screenshot.png|Screenshot /wo '''EFB Copies to Texture Only'''|br}} | {{Image|SSBB Proper screenshot.png|Screenshot /wo '''EFB Copies to Texture Only'''|br}} | ||
=== Masterpieces === | |||
Attempting to load a Masterpiece will freeze the emulator, showing nothing but a black screen with FPS 0, VPS 60, and Speed 100%. As of {{revision|4.0-1953}}, Masterpieces will try to load but they will kick you back to the menu instantly. Attempting to use a cheatcode to disable the timer doesn't work since the masterpiece doesn't actually load. These issues have been fixed in {{revision|4.0-4441}}, but may still occur with ''The Legend of Zelda: Ocarina of Time''. | |||
==== NES and SNES ==== | |||
Texture Cache Accuracy needs to be set to Safe because sometimes the game will fail to update its frames. | |||
==== NES ==== | |||
Store EFB Copies to Texture Only needs to be turned off because a black screen will show instead of the game. | |||
=== Accessing "With Friends" menu Causes FPS Drop and AlphaRead Warnings === | |||
After connecting to the Nintendo WiFi Connection, when you enter into "Brawl", "Friend roster", "Team Multi-Man Brawl" or "Home-Run Contest" sub-menus the game will suddenly drop to 1-5FPS and display "Src\PixelEngine.cpp:193 W[PE]: (r16) ALPHAREAD" errors in the Log. This is due to a known slow/problematic codepath, and can be avoided by enabling "Skip EFB access from CPU". This error only appears when interacting with Nintendo WiFi Connection menus. See {{issue|6553}}. | |||
=== Controls === | === Controls === | ||
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* Delete the contents within the \data\ folder. | * Delete the contents within the \data\ folder. | ||
* Restart the game. Normally it should take several seconds to create a new save file. | * Restart the game. Normally it should take several seconds to create a new save file. | ||
=== Netplay and Revisional Differences === | === Netplay and Revisional Differences === |
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