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Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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SuperSonic (talk | contribs) |
SuperSonic (talk | contribs) |
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{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}} | {{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Near perfect, 98-100% Speed, very rare sound glitches that lasts 10 seconds.|tester=OMGWEEGEE2}} | ||
{{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}} | {{testing/entry|revision=4.0|OS=Windows 8|CPU=Intel Core i7 @ 2.2GHz|GPU=Intel HD Graphics 4000|result=Re-tested in Dolphin {{revision|4.0}}, works better, at actual constant 100% speed. However, the sound issue is still present.|tester=OMGWEEGEE2}} | ||
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ | {{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. The sound problem is still present. With D3D backend, character shadows are flickering. To fix this, use OpenGL or Vulkan backend.|tester=SuperSonic}} | ||
{{testing/end}} | {{testing/end}} | ||
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