Wii Sports Resort: Difference between revisions

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{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's boarder. The black line was added to help show the transition point.|br}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's boarder. The black line was added to help show the transition point.|br}}
=== Banding/Pixelated Shading ===
Shading will look weird in the OpenGL backend, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it. This does not occur on the D3D11 backend.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}


=== Blue Box ===
=== Blue Box ===
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== Enhancements ==
=== Banding/Pixelated Shading at IR>1 ===
Shading will look weird when playing with an IR>1, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}


== Configuration ==
== Configuration ==