Pikmin 2 (Wii): Difference between revisions

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{{testing/entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=In game: HLE crashes after Logo, LLE has no sound output. Cut-scenes are very slow and unstable|tester=}}
{{testing/entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600GT|result=In game: HLE crashes after Logo, LLE has no sound output. Cut-scenes are very slow and unstable|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-750|GPU=ATI Radeon HD 5870|result=Crashes with HLE audio plugin, runs perfectly on LLE at max frame rate (30 FPS).|tester=}}
{{testing/entry|revision=3.0-751|OS= MAC LION x64|CPU=Intel Core i7 2.2Ghz|GPU=AMD Radeon HD 6490M 256 MB|result=Crashes when HLE audio plugin is used,
{{testing/entry|revision=3.0-751|OS=Mac OS X Lion x64|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6490M|result=Crashes when HLE audio plugin is used, '''works fine for mac and windows when sound output is disabled'''.  Must disable multicore on both platforms. framerate (30 FPS).|tester=Cory Jones}}
== works fine for mac and windows when sound output is disabled ==
.  Must disable multicore on both platforms. framerate (30FPS).|tester=Cory Jones}}
{{testing/end}}
{{testing/end}}