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| {{image|Miscolored-Kerosene.gif|Black Kerosene Can|br}} | | {{image|Miscolored-Kerosene.gif|Black Kerosene Can|br}} |
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| === {{s}}Improper Z Order{{/s}} ===
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| Sometimes Chris's model will overlap foreground elements it shouldn't. Fixed by an unknown revision after 4.0, likely {{revision|4.0-1192}}.
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| {{image|RE Remake-Sprite Order Bug.jpg|Sprite order bug}}
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| {{image|Sprite_Order_Bug_Fixed.png|Sprite order bug Fixed|br}}
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| === {{s}}Sound Issues{{/s}} ===
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| *Unsynchronized speech occurs in some cut scenes.
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| *Saving/loading save states will cause sound to stop working.
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| *Sound glitches.
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| *BGM wont play sometimes even using xaudio2.
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| === {{s}}Slowdowns{{/s}} ===
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| *Slowdowns occur in rooms with big fluttering background objects on screen (candle flames, leaves, waterfalls).
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| *Cut-scenes are most prone to slowing, where characters are shown in closeup. Lips will mismatch the speech.
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| *Freezes at start for some reason.
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| *Viewing files causes slowdown.
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| *In main hall or/and the birdcage, to fix it just put the EFB copy to texture.
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| EFB Accuracy set to fast alleviates many forms of the above slowdowns.
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| === {{s}}Final Videos{{/s}} ===
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| Jill's final videos (flyaway and credits) play normally only in the best ending. Other endings drop squares and may hang the emulator.
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| == Configuration == | | == Configuration == |