Metroid Prime 3: Corruption (Metroid Prime: Trilogy): Difference between revisions

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=== Pixelation Glitches ===
=== Pixelation Glitches ===
A large pixelated block may appear in the upper left area of the frame. It may only appear during movement (newer revisions) or be stuck there permanently (older revisions), and it may appear after using the command visor. To avoid this problem, use the D3D11 graphics backend.
A large pixelated block may appear in the upper left area of the frame. It may only appear during movement (newer revisions) or be stuck there permanently (older revisions), and it may appear after using the command visor. To avoid this problem, use the D3D11 graphics backend.
 
{{image|MP3-Pixelboxes-cropzoom.jpg|Example of the pixelation|br}}
<div style="float:left;">[[File:MP3-Pixelboxes-cropzoom.jpg|thumb|250px|Example of the pixelation]]</div>
<div style="clear:both;"></div>


=== Black Bar ===
=== Black Bar ===
Whenever Dolphin has trouble with the game and flickers, from a loading hiccup to taking a screenshot, a black bar will appear on the bottom of the screen, taking up 15% of the screen space and "squishing" the game in the remaining space. This occurs in all graphics backends, and there is no known solution. See {{issue|5574}}. Old versions of Dolphin, such as 3.0-135, do not have this issue on all backends.
Whenever Dolphin has trouble with the game and flickers, from a loading hiccup to taking a screenshot, a black bar will appear on the bottom of the screen, taking up 15% of the screen space and "squishing" the game in the remaining space. This occurs in all graphics backends, and there is no known solution. See {{issue|5574}}. Old versions of Dolphin, such as 3.0-135, do not have this issue on all backends.
 
{{image|MP3 NoSquish.jpg|Correct emulation}}
<div style="float:left;">[[File:MP3 NoSquish.jpg|thumb|250px|Correct emulation]]</div>
{{image|MP3 Squish.jpg|thumb|250px|Black bar and squishing|br}}
<div style="float:left;">[[File:MP3 Squish.jpg|thumb|250px|Black bar and squishing]]</div>
<div style="clear:both;"></div>


=== Bloom Offset ===
=== Bloom Offset ===
Prime 3 has noticeable bloom offset problems. It will have several copies of the bloom spread out from the source, and can be very distracting. The only solution is to disable "Scaled EFB Copy", but this has some issues of its own from the low resolution bloom. See {{issue|5573}}.
Prime 3 has noticeable bloom offset problems. It will have several copies of the bloom spread out from the source, and can be very distracting. The only solution is to disable "Scaled EFB Copy", but this has some issues of its own from the low resolution bloom. See {{issue|5573}}.
 
{{image|MP3 Bloom1.png|Example of the bloom offset}}
<div style="float:left;">[[File:MP3 Bloom1.png|thumb|175px|Example of the bloom offset]]</div>
{{image|MP3 Bloom2.png|Another example of the offset|br}}
<div style="float:left;">[[File:MP3 Bloom2.png|thumb|175px|Another example of the offset]]</div>
<div style="clear:both;"></div>


=== Dot ===
=== Dot ===
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
 
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
<div style="float:left;">[[File:MP3-Thedot-zoom.png|thumb|175px|The dot, zoomed in 8x]]</div>
<div style="clear:both;"></div>


== Configuration ==
== Configuration ==