Cabela's Dangerous Hunts 2013: Difference between revisions

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|developer    = Activision
|developer    = Activision
|publisher    = Activision
|publisher    = Activision
|released      = 2012
|released      = {{vgrelease|NA=October 23, 2012|EU=November 2, 2012}}
|genre        = Sports
|genre        = Sports, Hunting
|modes        = Single-player, Multiplayer
|modes        = Single-player, Multiplayer (4)
|input        = Wii Remote + Nunchuk
|input        = Wii Remote + Nunchuk
|forumlink    =  
|forumlink    = http://forums.dolphin-emu.org/Thread-wii-cabela-s-dangerous-hunts-2013
}}
}}


Powered by the all-new Prowler AI system, predators in Dangerous Hunts 2013 are now smarter, and deadlier than ever before. Animals now have the ability to form pack social hierarchies, coordinate complex group tactics and take advantage of the surroundings to set up deadly ambushes. No two scenarios are alike and what worked before will not work so well the next time around.   
Powered by the all-new Prowler AI system, predators in '''''Cabela's Dangerous Hunts 2013''''' are now smarter, and deadlier than ever before. Animals now have the ability to form pack social hierarchies, coordinate complex group tactics and take advantage of the surroundings to set up deadly ambushes. No two scenarios are alike and what worked before will not work so well the next time around.   


== Problems ==
== Problems ==