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Progress Continues
We've already had 21464 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0 4873|OS=Windows 7|CPU=Intel i5 3570k|GPU= GTX 770|result= Constant 60fps, 3x IR, 2x MSAA and Hybrid Ubershaders. I configured my swing binding with sensitivity of +500 to make sure inputs would actually be detected, as recommended for other games using Swing, but no commands are registered in game. The tutorial is impossible to beat without a real wiimote.|tester=DjBlades}} | {{testing/entry|revision=5.0-4873|OS=Windows 7|CPU=Intel i5 3570k|GPU= GTX 770|result= Constant 60fps, 3x IR, 2x MSAA and Hybrid Ubershaders. I configured my swing binding with sensitivity of +500 to make sure inputs would actually be detected, as recommended for other games using Swing, but no commands are registered in game. The tutorial is impossible to beat without a real wiimote.|tester=DjBlades}} | ||
{{testing/end}} | {{testing/end}} | ||
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