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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
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{{testing/entry|revision=4.0-7528|OS=Windows 10|CPU=AMD A10-5750M @ 2.5 GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. It is much faster and runs at near console-speed with 2x native resolution.|tester=StardustGogeta}} | {{testing/entry|revision=4.0-7528|OS=Windows 10|CPU=AMD A10-5750M @ 2.5 GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. It is much faster and runs at near console-speed with 2x native resolution.|tester=StardustGogeta}} | ||
{{testing/entry|revision=4.0-7626|OS=Windows 10|CPU=AMD A10-5750M @ 2.5 GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. After passing the initial cinematic, the game crashes on the main menu, reporting that "the memory stride is too small."|tester=StardustGogeta}} | {{testing/entry|revision=4.0-7626|OS=Windows 10|CPU=AMD A10-5750M @ 2.5 GHz|GPU=AMD Radeon HD 8650G|result=Needs Real XFB and V-Sync off to start. After passing the initial cinematic, the game crashes on the main menu, reporting that "the memory stride is too small."|tester=StardustGogeta}} | ||
{{testing/entry|revision=4.0-8131|OS=Windows 7|CPU=Intel Core i5-3570K|GPU=NVIDIA GeForce GTX 760|result=vsync works fine, disable panic handlers to bypass Memory Stride popups|tester=JMC47}} | {{testing/entry|revision=4.0-8131|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=vsync works fine, disable panic handlers to bypass Memory Stride popups|tester=JMC47}} | ||
{{testing/end}} | {{testing/end}} | ||