Star Fox Adventures: Difference between revisions

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===Graphical Issues===
===Graphical Issues===
*Occasional problems with character/object shadows (ex.: Fox, Tricky's ball mysteriously having dinosaur-shaped shadows; shadows in general being incompletely projected onto surfaces)
*Occasional problems with character/object shadows (ex.: Fox, Tricky's ball mysteriously having dinosaur-shaped shadows; shadows in general being incompletely projected onto surfaces)
*Explosions slightly slow down video for very short duration.
===Audio/Video Synchronization===
*Cutscene audio plays at full speed, regardless of framerate.  Text subtitles are shown slightly faster than the framerate.


=== Audio/Video Synchronization ===
=== Audio/Video Synchronization ===
Cutscene audio plays at full speed, regardless of framerate. which may cause the audio to play faster than subtitles and video. Text subtitles are shown slightly faster than the framerate.
Cutscene audio plays at full speed, regardless of framerate. which may cause the audio to play faster than subtitles and video. Text subtitles are shown slightly faster than the framerate.
===<s>Crashing/Freezing</s>===
*When using the DirectX 9 plug-in, the game will crash/freeze right after the Nintendo logo; the OpenGL plug-in causes temporary "freezing" at this point. This bug can be fixed using a custom patch (see below); the DirectX 11 plug-in causes neither issue.
*When using the D3D9 plug-in, the emulator will freeze right after the first Arwing level.  Use D3D11 or OpenGL to fix.
===<s>Graphical Issues</s>===
*OpenGL plug-in causes texture corruption if <i>Native resolution</i> option is disabled.
*Occasional problems with character/object shadows (ex.: Fox, Tricky's ball mysteriously having dinosaur-shaped shadows; shadows in general being incompletely projected onto surfaces)


== Configuration ==
== Configuration ==