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edits
Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-60 FPS|tester=Honguito98}} | {{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-60 FPS|tester=Honguito98}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=nVidia GeForce GTX 460|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-30 FPS|tester=parasite64}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=nVidia GeForce GTX 460|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-30 FPS|tester=parasite64}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3. | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i3-2100 @ 3.10GHz|GPU=AMD Radeon HD 6450|result=Playable, 15-60 FPS, lots of slowdowns, ocasional crashes, sound glitches, 3x slower cut-scenes, few graphical glitches.|tester=feargm}} | ||
{{testing/end}} | {{testing/end}} | ||