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{{testing/entry|revision=7690|OS=Windows Vista x64|CPU=Intel Quad|GPU=nVidia 680 GTX|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen). Some save states are not stable; in once case, it is unable to load a certain state directly, but if you use an intermediate state, it loads successfully.|tester=Anonymous}} | {{testing/entry|revision=7690|OS=Windows Vista x64|CPU=Intel Quad|GPU=nVidia 680 GTX|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen). Some save states are not stable; in once case, it is unable to load a certain state directly, but if you use an intermediate state, it loads successfully.|tester=Anonymous}} | ||
{{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-60 FPS|tester=Honguito98}} | {{testing/entry|revision=7283|OS=Windows 7 x64|CPU=Intel Core i3 2310 @ 2.1GHz|GPU=Intel HD Graphics|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-60 FPS|tester=Honguito98}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Pentium E5400 @ 2.7GHz|GPU=nVidia GeForce GTX 460|result=Framerate slowdowns in outdoor environments, cut-scenes, or in multi-camera renders (e.g. title screen) 13-30 FPS|tester=parasite64}} | |||
{{testing/end}} | {{testing/end}} | ||
edits