Star Soldier R: Difference between revisions

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Changed a username to a new identity after the previous one was lost
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
m (Changed a username to a new identity after the previous one was lost)
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{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 100% of speed (or 105-120% if press TAB). Same - completed 2min mode.|tester=†.fl.l).}}
{{testing/entry|revision=2.0|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 100% of speed (or 105-120% if press TAB). Same - completed 2min mode.|tester=†.fl.l).}}
{{testing/entry|revision=3.0-735|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 60-85% of speed. Look playable - completed 2min mode. If use LLE-recompiler - get only 30-50% of speed, and scary audio shuttering.|tester=†.fl.l).}}
{{testing/entry|revision=3.0-735|OS=Windows XP x86|CPU=Athlon II x2 215 @ 3.4GHz|GPU=NVIDIA GeForce 440|result=Get 60-85% of speed. Look playable - completed 2min mode. If use LLE-recompiler - get only 30-50% of speed, and scary audio shuttering.|tester=†.fl.l).}}
{{testing/entry|revision=4.0-4091|OS=Windows 8.1|CPU=FX-8350 @ 4.1GHz|GPU=AMD Radeon R9 280X|result=Around 43FPS on OpenGL, DSP LLE and 4x native resolution. Game is very playable. 2min mode completed.|tester=GearTight}}
{{testing/entry|revision=4.0-4091|OS=Windows 8.1|CPU=FX-8350 @ 4.1GHz|GPU=AMD Radeon R9 280X|result=Around 43FPS on OpenGL, DSP LLE and 4x native resolution. Game is very playable. 2min mode completed.|tester=Alpha284}}
{{testing/end}}
{{testing/end}}


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