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Star Soldier R
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|Star Soldier R|
|Release date(s)||JP March 25, 2008|
NA May 19, 2008
EU May 20, 2008
|Genre(s)||Shoot 'em up|
|Input methods||Wii Remote, Wii Remote + Nunchuk, Classic Controller|
Dolphin Forum thread
Star Soldier R is a futuristic scrolling shooter video game developed by Hudson Soft, and is the seventh installment in the Star Soldier series. The game features classic Star Soldier gameplay combined with 3D graphics.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Star Soldier R since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|2.0||Windows XP||Athlon II x2 215 @ 3.4 GHz||NVIDIA GeForce 440||Get 100% of speed (or 105-120% if press TAB). Same - completed 2min mode.||†.fl.l).|
|3.0-735||Windows XP||Athlon II x2 215 @ 3.4 GHz||NVIDIA GeForce 440||Get 60-85% of speed. Look playable - completed 2min mode. If use LLE-recompiler - get only 30-50% of speed, and scary audio shuttering.||†.fl.l).|
|4.0-4091||Windows 8.1||FX-8350 @ 4.1 GHz||AMD Radeon R9 280X||Around 43FPS on OpenGL, DSP LLE and 4x native resolution. Game is very playable. 2min mode completed.||Alpha284|
- Hudson Soft (Developer)
- Star Soldier (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2008 (Initial release year)
- Shoot 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 2.0
- Tested On (OS): Windows
- Tested On (GPU): NVIDIA
- Tested On (Release): 3.0
- Tested On (Release): 4.0
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- WiiWare games