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({{s}}Broken Water Rendering{{/s}}) |
(Undo revision 123462 by 178.68.94.202 (talk) Unexplained edit. Also you didn't remove the fixed by or other elements. Please explain why something is or isn't fixed before changing it!) |
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Audio is garbled and distorted with DSP-HLE. Use DSP-LLE to rectify this. | Audio is garbled and distorted with DSP-HLE. Use DSP-LLE to rectify this. | ||
=== Broken Water Rendering === | === {{s}}Broken Water Rendering{{/s}} === | ||
Rendering of water seems to have been broken in since {{revision|4.0-7078}}, where water will render as gaps in the terrain. Prior to rendering water the error: "PixelShader generator - buffer too small, canary has been eaten!" will occur followed by a more detailed error message. Refer {{issue|8860}}. Fixed in {{revision|4.0-7396}} and {{revision|5.0-rc-20}}. | Rendering of water seems to have been broken in since {{revision|4.0-7078}}, where water will render as gaps in the terrain. Prior to rendering water the error: "PixelShader generator - buffer too small, canary has been eaten!" will occur followed by a more detailed error message. Refer {{issue|8860}}. Fixed in {{revision|4.0-7396}} and {{revision|5.0-rc-20}}. | ||
{{image|Star Wars Rogue Squadron III-Water 4.0-7143.jpg|Shader error, blank or static for water|}} | {{image|Star Wars Rogue Squadron III-Water 4.0-7143.jpg|Shader error, blank or static for water|}} |