Super Mario All-Stars: 25th Anniversary Edition
Super Mario All-Stars: 25th Anniversary Edition is a video game compilation having the same contents as Super Mario All-Stars developed by Nintendo for the Wii. It was released in Japan on October 21, 2010, in Australia on December 2, 2010, in Europe on December 3, 2010, and in North America on December 12, 2010. The game is part of the celebration of the 25th anniversary of Super Mario Bros. and includes an emulated ROM of the original Super Mario All-Stars. The game is bundled with a 32-page book of Mario's history, and a 25.24-minute soundtrack audio CD of music through the whole series.
Super Mario All-Stars: 25th Anniversary Edition | |
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Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Series | Super Mario Bros |
Platform(s) | Wii |
Release date(s) | JP October 21, 2010 NA December 12, 2010 EU December 3, 2010 AUS December 2, 2010 |
Genre(s) | Compilation, Platform |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, Classic Controller, GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Aspect Ratio | 4:3 |
Audio
Config | Setting | Notes |
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DSP Emulator Engine | DSP LLE recompiler | If HLE is used, audio is clicky and sounds seem to stick |
Version Compatibility
The graph below charts the compatibility with Super Mario All-Stars: 25th Anniversary Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.5-1282 | Windows 7 x64 | Intel Core i7-2670QM @ 3.1GHz | AMD Radeon HD 6770M | Perfect fullspeed 50 FPS PAL version, configuration: DSP HLE perfect sound, EFB to RAM fix screen outstretching, force texture filtering: make visuals less blocky | huseinmk |