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Super Mario All-Stars: 25th Anniversary Edition
|Super Mario All-Stars: 25th Anniversary Edition|
|Series||Super Mario Bros|
|Release date(s)|| JP October 21, 2010|
NA December 12, 2010
EU December 3, 2010
AUS December 2, 2010
KO December 11, 2010
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, Classic Controller, GameCube Controller|
|GameIDs||SVMK01, SVMP01, SVMJ01, SVME01|
Super Mario All-Stars: 25th Anniversary Edition is a video game compilation having the same contents as Super Mario All-Stars developed by Nintendo for the Wii. It was released in Japan on October 21, 2010, in Australia on December 2, 2010, in Europe on December 3, 2010, and in North America on December 12, 2010. The game is part of the celebration of the 25th anniversary of Super Mario Bros. and includes an emulated ROM of the original Super Mario All-Stars. The game is bundled with a 32-page book of Mario's history, and a 25.24-minute soundtrack audio CD of music through the whole series.
Texture Cache Issues
Texture Cache Accuracy must be set to "Safe" to avoid delays in sprite updates with medium/fast.
Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.
|Safe||Intermittent delays in sprite updates with medium/fast.|
The graph below charts the compatibility with Super Mario All-Stars: 25th Anniversary Edition since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-2670QM @ 3.1GHz||AMD Radeon HD 6770M||Perfect fullspeed 50FPS PAL version, configuration: DSP HLE perfect sound, EFB to RAM fix screen outstretching, force texture filtering: make visuals less blocky||huseinmk|
|Windows 7||Intel Core i5 3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Perfect.||JMC47|