Super Mario Galaxy 2: Difference between revisions
→Configuration
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|gfxbackend | |gfxbackend = DirectX 9 or DirectX 11 | ||
|gfxbackendnotes | |gfxbackendnotes = Framebuffer errors affect many configurations when using OpenGL | ||
|skipcpuefbaccess | |skipcpuefbaccess = Off | ||
|skipcpuefbaccessnotes | |skipcpuefbaccessnotes = Enables collecting Star Bits | ||
|efbscaledcopy | |efbscaledcopy = On | ||
|efbscaledcopynotes | |efbscaledcopynotes = Fixes texture rendering issues | ||
|dspengine | |dspengine = LLE | ||
|dspenginenotes | |dspenginenotes = Avoids music cut off and prevents freeze after Grand Star Levels | ||
}} | }} | ||