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Cole Roddy (talk | contribs) |
Cole Roddy (talk | contribs) |
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DPS LLE Recompiler, DPSLLE on Separate Thread, XAudio2 |tester=Mortimer}} | DPS LLE Recompiler, DPSLLE on Separate Thread, XAudio2 |tester=Mortimer}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=60 - 70 FPS DX9 1080p (4x Internal res), No AA and AF at 16x. Scaled EFB copy and Per-Pixel Lighting both checked.|tester=CaptainSunshine}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5 650 @ 3.2GHz|GPU=nVidia GeForce GTX 560 Ti|result=60 - 70 FPS DX9 1080p (4x Internal res), No AA and AF at 16x. Scaled EFB copy and Per-Pixel Lighting both checked.|tester=CaptainSunshine}} | ||
{{testing/entry|revision=4.0-1369|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 4.5GHz|GPU=nVidia GeForce GTX 670|result=60FPS all the time with no dips and no sound issues (just volume variation sometimes) using the New DSPHLE plugin introduced in revision 4.0-1300. Finished the game using OpenGL backend with IRx2.5 16xAF and FXAA. No hangs at all. Only a minor graphic bug: the screen goes a bit darker in some scenes when a Boss get's pissed off and expels smoke through his nose or just | {{testing/entry|revision=4.0-1369|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 4.5GHz|GPU=nVidia GeForce GTX 670|result=60FPS all the time with no dips and no sound issues (just volume variation sometimes) using the New DSPHLE plugin introduced in revision 4.0-1300. Finished the game using OpenGL backend with IRx2.5 16xAF and FXAA. No hangs at all. Only a minor graphic bug: the screen goes a bit darker in some scenes when a Boss get's pissed off and expels smoke through his nose or just get furious, but it gets back to normal right after. Here is a video showing the game running with the new HLE plugin. https://www.youtube.com/watch?v=M_3i9j7jiPo |tester=Cole Roddy}}{{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == |
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