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(Updated to use the VideoGallery template) |
(Edited the page to reflect that the zfreeze shadow problem has been corrected, and to add my test findings.) |
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{{YouTube|YvzzeomJ_t8|Missing Load Animation No XFB at 1.47sec}}{{image|Super Mario Strikers Missing Load Animation.jpg|With the correct Load Animation|br}} | {{YouTube|YvzzeomJ_t8|Missing Load Animation No XFB at 1.47sec}}{{image|Super Mario Strikers Missing Load Animation.jpg|With the correct Load Animation|br}} | ||
=== Weapon/Bowser Shadows === | === <s> Weapon/Bowser Shadows </s> === | ||
Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}. | Many of the non-character dynamic objects will have flickering shadows. They require zfreeze to display correctly, a feature that Dolphin currently does not emulate. See {{issue|6423}}. Fixed by {{revision|4.0-5279}}. | ||
== Configuration == | == Configuration == | ||
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{{testing/entry|revision=3.5-1387|OS=Windows 8 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60 FPS, but some audio glitches.|tester=}} | {{testing/entry|revision=3.5-1387|OS=Windows 8 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=AMD Radeon HD 6850|result=Constant 60 FPS, but some audio glitches.|tester=}} | ||
{{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled.|tester=Talos}} | {{testing/entry|revision=4.0-3369|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled.|tester=Talos}} | ||
{{testing/entry|revision=4.0-5416|OS=Windows 7 x64|CPU=Intel Core i7-3770K @ 4.0 GHz|GPU=nVidia GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.}} | |||
{{testing/end}} | {{testing/end}} | ||
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