Super Smash Bros. Brawl: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 16: Line 16:


== Problems ==
== Problems ==
===Stability without Unlimited JIT cache===
The game may crash during classic mode, during battles vs. a 10-man team. This can be fixed enabling ''Unlimited JIT Cache'' in older revisions (newer revisions has a built-in patch to this issue).
===Graphics===
===Graphics===
*Beam swords have a black square around them ({{issue|1879}}), but it was fixed in {{revision|6635}}.
*Beam swords have a black square around them ({{issue|1879}}), but it was fixed in {{revision|6635}}.
*Assist trophies glitch from certain angles ({{issue|2826}}), but it was fixed in {{revision|6635}}.
*Assist trophies glitch from certain angles ({{issue|2826}}), but it was fixed in {{revision|6635}}.
*In-game screen shots will be distorted (use Dolphin's screen shot tool instead).
*In-game screen shots will be distorted (use Dolphin's screen shot tool instead).
*The title screen twitches in most configurations. ({{issue|2827}})
*The title screen twitches in most configurations. ({{issue|2827}}), but is fixed at least since {{revision|6327}}.
*Certain effects on the Spear Pillar stage doesn't render correctly; when the screen is supposed to flip, it's rendered orange.
*Certain effects on the Spear Pillar stage doesn't render correctly; when the screen is supposed to flip, it's rendered orange.
*After winning a stage in classic mode, a green rectangle is visible. ({{issue|2828}})
*After winning a stage in classic mode, a green rectangle is visible. ({{issue|2828}})
Line 27: Line 30:
The post battle stats are corrupt, refer {{issue|2697}} and {{issue|803}}. In random cases, the credits screen (after beating classic mode) may suffer from the same issue.
The post battle stats are corrupt, refer {{issue|2697}} and {{issue|803}}. In random cases, the credits screen (after beating classic mode) may suffer from the same issue.
<div style="float:left;">[[File:Super Smash Bros. Melee-Corrupt Stats.jpg|thumb|300px|Corrupt]]</div>
<div style="float:left;">[[File:Super Smash Bros. Melee-Corrupt Stats.jpg|thumb|300px|Corrupt]]</div>
<div style="float:left;">[[File:Super Smash Bros. Melee-Non-Corrupt Stats.jpg|thumb|300px|Appropriate]]</div>
<div style="float:left;">[[File:Super Smash Bros. Melee-Non-Corrupt Stats.jpg|thumb|300px|Appropriate]]</div><div style="clear:both;"></div><div style="clear:both"><div>


===Subspace Emissary===
===Subspace Emissary===
Some ISOs available on torrents and file hosters is a DVD5 (4.7 GB) scrubbed version of the original DVD9 (8.5 GB) release. In these pirated ISOs most of the videos are removed, resulting in black screens or the same video being repeated all the time when playing the Subspace Emissary. Following these videos, the same character select screen may always appear, however the names represent the characters for the next level. The only way of fixing this is making your own *legal* backup of retail game (Dual Layer Disc, 8.5 GB).
Some ISOs avaiable on torrents and file hosters is a DVD5 (4,7 GB) scrubbed version of the original DVD9 (8,5 GB) release. In these pirated ISOs most of the videos are removed, resulting in black screens or the same video being repeated all the time when playing the Subspace Emissary. Following these videos, always the same character select screen may appear, however the names represent the characters for the next level. The only way of fixing this is making your own *legal* backup of retail game (Dual Layer Disc, 8,5 GB).


===Master Pieces===
===Master Pieces===
You can't launch any Master Piece, an error will popup and emulation will freeze on a black screen (FPS 0 and VPS 60).
You can't lauch any Master Piece, an error will popup and emulation will freeze on a black screen (FPS 0 and VPS 60).


===Controls===
===Controls===
As the game supports both the Gamecube and Wiimote controller, you may find yourself unwillingly controlling both player 1 and 2 at the same time. Disable either the GC Pad plug-in player 1 or Wiimote to solve this.
As the game supports both the Gamecube and Wiimote controller, you may find yourself unwillingly controlling both player 1 and 2 at the same time. Disable either the GC Pad plug-in player 1 or Wiimote to solve this.
===Stability without Unlimited JIT cache===
In older revisions the game may crash during classic mode, or battles vs. a 10-man team. This can be fixed by using more recent revisions, or enabling "Unlimited JIT Cache" in revisions with this issue.


== Configuration ==
== Configuration ==
Line 112: Line 112:


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=hzHz3_xoIdg Super Smash Bros. Brawl (1080p HD) Dolphin Wii Emulator]
*[http://www.youtube.com/watch?v=hzHz3_xoIdg Super Smash Bros. Brawl (1080p HD) Dolphin Wii Emulator ]
 


== See also ==
== See also ==