Super Smash Bros. Brawl: Difference between revisions

Turned out the lag was because Texture Cache Accuracy was set all the way to safe. Runs normally when at the default setting.
(Turned out the lag was because Texture Cache Accuracy was set all the way to safe. Runs normally when at the default setting.)
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{{testing/entry|revision=3.0-178|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Constant 60 FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-178|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Constant 60 FPS, except in bigger stages (such as Delfino Plaza)|tester=Jhonn}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel i5 2500k @ 3.4GHz|GPU=nVidia GeForce GTX 560 ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel i5 2500k @ 3.4GHz|GPU=nVidia GeForce GTX 560 ti|result=DX11, 1920x1080, 3x Native, 2x AA. 60FPS at all times. Absolutely perfect except for the name/result box glitches. Would be easy to forget the game is being emulated if it weren't for the beautiful high resolution graphics.|tester=Helvetica}}
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i7 2670QM @ 2.2 GHz|GPU=nVidia GeForce GT 525M 2GB|result=Very smooth at 1600x900 on DirectX 11 at 2x Native (55-60 fps in-game). Results screen in Vs. Mode is garbled though and the screenshot tool is broken. Setting EFB Copies to RAM fixes them, but causes massive slowdown (slows to 25-30 fps in-game). Also, Lucario causes the game to lag (FPS drops to 45-50 whenever he's on-screen).  |tester=Marioman1}}
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i7 2670QM @ 2.2 GHz|GPU=nVidia GeForce GT 525M 2GB|result=Very smooth at 1600x900 on DirectX 11 at 2x Native (55-60 fps in-game). Results screen in Vs. Mode is garbled though and the screenshot tool is broken. Setting EFB Copies to RAM fixes them, but causes massive slowdown (slows to 25-30 fps in-game).|tester=Marioman1}}
{{testing/end}}
{{testing/end}}


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