Super Smash Bros. Brawl: Difference between revisions

No edit summary
Line 116: Line 116:
{{Test Entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=4598|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=6815|OS=Windows XP x86|CPU=AMD Athlon II x4 3.0 Ghz|GPU=ATI Radeon 5450|result=Good, 55-60 FPS}}
{{Test Entry|revision=6815|OS=Windows XP x86|CPU=AMD Athlon II x4 3.0 Ghz|GPU=ATI Radeon 5450|result=Good, 55-60 FPS}}
{{Test Entry|revision=7045|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia Geforce 9800 GT|result=OpenGL Good, 60+ FPS, DirectX 55-60 less texture glitches|tester=}}
{{Test Entry|revision=7045|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce 9800 GT|result=OpenGL Good, 60+ FPS, DirectX 55-60 less texture glitches|tester=}}
{{Test Entry|revision=7063|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Slower, 25-35 FPS ingame|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=7063|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Slower, 25-35 FPS in game|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=7335|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Working good at 50FPS (Frame limiter on) or around 100FPS (Framelimiter off). Corrupt (green) Results Display. Using DX11 Plugin|tester=[[User:ultramann|ultramann]]}}
{{Test Entry|revision=7335|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3,2GHz|GPU=ATI HD 4850|result=Working good at 50FPS (Frame limiter on) or around 100FPS (Framelimiter off). Corrupt (green) Results Display. Using DX11 Plugin|tester=[[User:ultramann|ultramann]]}}
{{Test Entry|revision=7379|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Playable, 45-60 FPS ingame (OpenMP on and Native Mixmaps off)|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=7379|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G (on-board)|result=Playable, 45-60 FPS ingame (OpenMP on and Native Mitmaps off)|tester=[[User:Jhonn|Jhonn]]}}
{{Test Entry|revision=7473|OS=Windows 7 Professional x64|CPU=AMD Phenom II x4 955 @ 3,2GHz|GPU=ATI Radeon HD5750 1GB|result=Perfect: 60 FPS in game and menus, Dual Core Mode enabled, resolution 1680x1050 fullscreen, x16 Anisotropic filtering, x3 scale, EFB Copy: Texture, OpenCL enabled, 64 bits mode.|tester=Juliannb}}
{{Test Entry|revision=7473|OS=Windows 7 x64|CPU=AMD Phenom II x4 955 @ 3,2GHz|GPU=ATI Radeon HD5750 1GB|result=Perfect: 60 FPS in game and menus, Dual Core Mode enabled, resolution 1680x1050 full-screen, x16 Anisotropic filtering, x3 scale, EFB Copy: Texture, OpenCL enabled, 64 bits mode.|tester=Juliannb}}
{{Test Entry|revision=7477|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD6970 2GB|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=[[User:FHaze|FHaze]]}}
{{Test Entry|revision=7477|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD6970 2GB|result=Broken, freeze with the message "Please Insert Super Smash Bros. Game Disc"|tester=[[User:FHaze|FHaze]]}}
{{Test Entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=AMD Radeon HD4870 512MB|result=Working at 45-60fps. Occasional crashes. However, results screens in all modes are broken.|tester=Ragnar.Kon}}
{{Test Entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=AMD Radeon HD4870 512MB|result=Working at 45-60fps. Occasional crashes. However, results screens in all modes are broken.|tester=Ragnar.Kon}}
{{Test Entry|revision=7546|OS=Mac OS 10.6.7 x64|CPU=Intel Core 2 Duo @2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coinshoot are broken/appear as barcodes.|tester=}}
{{Test Entry|revision=7546|OS=Mac OS 10.6.7 x64|CPU=Intel Core 2 Duo @2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coin shoot are broken/appear as barcodes.|tester=}}
{{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Quad-Core Intel Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}}
{{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Quad-Core Intel Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}}
|}
|}