Super Smash Bros. Brawl: Difference between revisions

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{{Test Entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=AMD Radeon HD4870 512MB|result=Working at 45-60fps. Occasional crashes. However, results screens in all modes are broken.|tester=Ragnar.Kon}}
{{Test Entry|revision=7490|OS=Windows 7 x64|CPU=AMD Phenom II X4 940 @ 3GHz|GPU=AMD Radeon HD4870 512MB|result=Working at 45-60fps. Occasional crashes. However, results screens in all modes are broken.|tester=Ragnar.Kon}}
{{Test Entry|revision=7546|OS=Mac OS 10.6.7 x64|CPU=Intel Core 2 Duo @2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coinshoot are broken/appear as barcodes.|tester=}}
{{Test Entry|revision=7546|OS=Mac OS 10.6.7 x64|CPU=Intel Core 2 Duo @2.2Ghz|GPU=nVidia GeForce 9400 256MB|result=Works really fast; had to enable frame rate limiting. However, all character names in battle, and all the names in the Classic "credits" coinshoot are broken/appear as barcodes.|tester=}}
{{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Quad-Core Intel Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Various Audio Cutouts|tester=SephirothFanatic}}
{{Test Entry|revision=7598|OS=Windows 7 x64|CPU=Quad-Core Intel Xeon @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Various Audio Bugs: Cutout, Feedback, etc.|tester=SephirothFanatic}}
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