Super Smash Bros. Melee: Difference between revisions

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{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-6200U @ 2.3GHz|GPU=Intel HD Graphics 520|result=Direct3D 12, LLE, 1.5x Native, 16xAF, no anti-aliasing. Runs perfectly at 60FPS, even with widescreen hack. Higher graphical enhancements will result in performance issues.|tester=SuperFunnyBros}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5-6200U @ 2.3GHz|GPU=Intel HD Graphics 520|result=Direct3D 12, LLE, 1.5x Native, 16xAF, no anti-aliasing. Runs perfectly at 60FPS, even with widescreen hack. Higher graphical enhancements will result in performance issues.|tester=SuperFunnyBros}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i7-5930k @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Runs great, occasional freezes for a few seconds as levels load, but never crashes or freezes forever|tester=Caaaaarrrrlll}}
{{testing/entry|revision=5.0|OS=Windows 7|CPU=Intel Core i7-5930k @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Runs great, occasional freezes for a few seconds as levels load, but never crashes or freezes forever|tester=Caaaaarrrrlll}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5 6400 @ 3.3GHz|GPU=NVIDIA GeForce GTX 970|result=DX11, 6x Native (4k), AA: 8x MSAA, AF: 16x. Runs perfectly @ 60fps, only minor lag between menus. No crashes or stutter. Widescreen hack works great. Better playing with a controller.|tester=Sam1}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i5 6400 @ 3.3GHz|GPU=NVIDIA GeForce GTX 970|result=DX11, 6x Native (4k), AA: 8x MSAA, AF: 16x. Runs perfectly @ 60fps, only minor lag between menus. No crashes or stutter. Widescreen hack works great.|tester=Sam1}}
{{testing/end}}
{{testing/end}}


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