Super Smash Bros. Melee: Difference between revisions

Added Fox_McCloud45's test
(Added Fox_McCloud45's test)
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{{testing/entry|revision=3.5-367|OS=Windows 8 x64|CPU=Intel Core i7 3630QM @ 3.4GHZ|GPU=nVidia GeForce GT 645M|result=Runs perfectly. No sound, graphical, or general glitches in sight. Always a constant 60 FPS|tester=mcaso123}}
{{testing/entry|revision=3.5-367|OS=Windows 8 x64|CPU=Intel Core i7 3630QM @ 3.4GHZ|GPU=nVidia GeForce GT 645M|result=Runs perfectly. No sound, graphical, or general glitches in sight. Always a constant 60 FPS|tester=mcaso123}}
{{testing/entry|revision=3.5-600|OS=Windows 8 x86|CPU=AMD FX-8120|GPU=AMD Radeon HD 6670|result=Perfect FPS slow game bit down like 30-55 and video:Data,Archives,How to Play is slow.|tester=DavidBascus}}
{{testing/entry|revision=3.5-600|OS=Windows 8 x86|CPU=AMD FX-8120|GPU=AMD Radeon HD 6670|result=Perfect FPS slow game bit down like 30-55 and video:Data,Archives,How to Play is slow.|tester=DavidBascus}}
{{testing/entry|revision=3.5-1406|OS=Windows 7 x64|CPU=Intel Core i5-2410M @ 2.30GHz|GPU=nVidia GeForce GT 520M|result=Runs correctly (around 40~45 FPS), unless for the sound; "DSound" mode causes many sound crackles; same for XAudio2. No sound crackles in "OpenAL" mode but the sound is slow. This happens on HLE and LLE (LLE recompiler and LLE interpreter).|tester=Fox_McCloud45}}
{{testing/end}}
{{testing/end}}