Super Smash Bros. Melee: Difference between revisions

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== Problems ==
== Problems ==
===Minor sound glitches===
===Minor sound glitches===
Random sound glitches in {{revision|7408}}, {{revision|7435}} and some other builds when using the DSP_HLE audio plugin. Glitches include the right or left channel cutting out or music stopping, or even crackling. The error is random and rare, and depends on the specific revision. If you encounter the error and it's too annoying to ignore, try other builds till you find one that is tolerable, or use the DSP_LLE audio plugin. Revision {{revision|7422}} has tested resistant to the glitch.
Random sound glitches in {{revision|7408}}, {{revision|7435}} and some other builds when using the DSP HLE audio engine. Glitches include the right or left channel cutting out or music stopping, or even crackling. The error is random and rare, and depends on the specific revision. If you encounter the error and it's too annoying to ignore, try other builds till you find one that is tolerable, or use the DSP LLE audio engine. Revision {{revision|7422}} has tested resistant to the glitch.


== Configuration ==
== Configuration ==