Super Smash Bros. Melee: Difference between revisions

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=== Garbage in Battlefield and Final Destination Backgrounds ===
=== Garbage in Battlefield and Final Destination Backgrounds ===
As of {{revision|3.5-1025}} using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern.  It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid said issue, on Windows you can use a D3D backend, which has no problems. See {{issue|6391}}
As of {{revision|3.5-1025}} using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern.  It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid said issue, on Windows you can use a D3D backend, which has no problems. See {{issue|6391}}
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
|disablefog                = Off
|disablefognotes          = Fog is needed for various effects (i.e. "Bonus Trophy Stage")
}}


== Version Compatibility ==
== Version Compatibility ==
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