Super Smash Bros. Melee: Difference between revisions

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=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of tev-fixes-new branch in {{revision|4.0-1192}}.
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of the tev-fixes-new branch in {{revision|4.0-1192}}.


== Configuration ==
== Configuration ==
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