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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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=== <s>Single-frame Garbage in Stage Backgrounds</s> === | === <s>Single-frame Garbage in Stage Backgrounds</s> === | ||
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting. To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of tev-fixes-new branch in {{revision|4.0-1192}}. | As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting. To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of the tev-fixes-new branch in {{revision|4.0-1192}}. | ||
== Configuration == | == Configuration == |
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