Tales of Symphonia: Difference between revisions

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Text replacement - "(\d+) FPS" to "$1FPS"
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{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=It took 75+ hours to complete this game. Most time at 80-100%. Some slowdowns (65-75%) in big areas and WorldMap.|tester=}}
{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II X2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=It took 75+ hours to complete this game. Most time at 80-100%. Some slowdowns (65-75%) in big areas and WorldMap.|tester=}}
{{testing/entry|revision=6878|OS=Windows 7 x64|CPU=AMD Phenom II 965 @ 3.81GHz|GPU=ATI Radeon HD 4870|result=Mostly 60 FPS, 30 in world map, sometimes lags in battle. Lags during transitions. Music is messed up.|tester=}}
{{testing/entry|revision=6878|OS=Windows 7 x64|CPU=AMD Phenom II 965 @ 3.81GHz|GPU=ATI Radeon HD 4870|result=Mostly 60FPS, 30 in world map, sometimes lags in battle. Lags during transitions. Music is messed up.|tester=}}
{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Full playable with LLE, Fire and Text boxes messed a bit. Rare lag on graphical intensive scenes (battle/worldmap)|tester=GothicIII}}
{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Full playable with LLE, Fire and Text boxes messed a bit. Rare lag on graphical intensive scenes (battle/worldmap)|tester=GothicIII}}
{{testing/entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce 8600 GT|result=All seems to work except for the BGM. It's choppy. Intro stutters as well. No lags observed.|tester=Chocwise}}
{{testing/entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce 8600 GT|result=All seems to work except for the BGM. It's choppy. Intro stutters as well. No lags observed.|tester=Chocwise}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6870|result=Game runs full speed at all times with LLE. Make sure you have LLE on Thread enabled to gain a great speed boost. The game only lags in ''certain'' menu´s.|tester=Garteal}}
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6870|result=Game runs full speed at all times with LLE. Make sure you have LLE on Thread enabled to gain a great speed boost. The game only lags in ''certain'' menu´s.|tester=Garteal}}
{{Test Entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core 2 Extreme QX9770 @ 3.2GHz|GPU=ATI Radeon HD 4870x2|result=60 FPS constant with DSP HLE but at cause of sound glitches (music) when DSP LLE enable sound is fixed and game runs between 80-100%|tester=arcticmedia}}
{{Test Entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core 2 Extreme QX9770 @ 3.2GHz|GPU=ATI Radeon HD 4870x2|result=60FPS constant with DSP HLE but at cause of sound glitches (music) when DSP LLE enable sound is fixed and game runs between 80-100%|tester=arcticmedia}}
{{Test Entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=60 FPS constant even with DSP LLE enabled, which is still necessary if u don't want to experience music glitches.|tester=Titouf}}
{{Test Entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 4.1GHz|GPU=nVidia GeForce GTX 570 @ .9GHz|result=60FPS constant even with DSP LLE enabled, which is still necessary if u don't want to experience music glitches.|tester=Titouf}}
{{Test Entry|revision=4.0|OS=Windows 7 x86|CPU=AMD Phenom X3 8650 @ 2.3GHz|GPU=nVidia GeForce 9800GT|result=The majority of the game is 45-60 FPS, but there are areas where the FPS can drop to 35-45 FPS. Regardless, the game is very playable. Settings used is Direct3D9, 1x native/0x AA/1x AF, and mid-Texture Cache. Audio is DSP HLE. There were no graphical issues and audio was perfect so long as the FPS stayed high.|tester=}}
{{Test Entry|revision=4.0|OS=Windows 7 x86|CPU=AMD Phenom X3 8650 @ 2.3GHz|GPU=nVidia GeForce 9800GT|result=The majority of the game is 45-60FPS, but there are areas where the FPS can drop to 35-45FPS. Regardless, the game is very playable. Settings used is Direct3D9, 1x native/0x AA/1x AF, and mid-Texture Cache. Audio is DSP HLE. There were no graphical issues and audio was perfect so long as the FPS stayed high.|tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.4GHz|GPU=nVidia GeForce GTS 250|result=Runs perfectly. Occasional freezing which leads to Dolphin crashing. Seems to work better with the JITIL experimental recompiler, but feels a little smoother with JIT. OpenGL graphics, HLE audio. |tester=}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.4GHz|GPU=nVidia GeForce GTS 250|result=Runs perfectly. Occasional freezing which leads to Dolphin crashing. Seems to work better with the JITIL experimental recompiler, but feels a little smoother with JIT. OpenGL graphics, HLE audio. |tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=nVidia GeForce GTS 250|result=Runs at a steady 60 FPS at 2.5x internal resolution, 16x AF and 16x CSAA with OpenGL and HLE. Looks absolutely beautiful. |tester=S1dology}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=nVidia GeForce GTS 250|result=Runs at a steady 60FPS at 2.5x internal resolution, 16x AF and 16x CSAA with OpenGL and HLE. Looks absolutely beautiful. |tester=S1dology}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=nVidia GeForce GTX 470|result=Played with 1920x1584 internal resolution and 16xQ CSAA, didn't drop under 60 FPS so far. Used the recommended settings to avoid glitches, but for some reason the start menu disappears. Sound of cutscenes stutters at certain points. Besides that the game runs great and looks a lot better than the original on gc.|tester=Walkerlos}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-2600k @ 3.4GHz|GPU=nVidia GeForce GTX 470|result=Played with 1920x1584 internal resolution and 16xQ CSAA, didn't drop under 60FPS so far. Used the recommended settings to avoid glitches, but for some reason the start menu disappears. Sound of cutscenes stutters at certain points. Besides that the game runs great and looks a lot better than the original on gc.|tester=Walkerlos}}
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{{testing/end}}