Tales of Symphonia: Difference between revisions

(add game series template)
Line 122: Line 122:
=== Reduce Double Image ===
=== Reduce Double Image ===
The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying.
The game utilizes a blur technique as a "focus effect". During normal top-down gameplay, anything in the center of the screen is clear, but the edges are distorted and duplicated. If the camera angle moves down to the character's level, the effect becomes a distance blur. This is not a problem with Dolphin - this is an actual game effect that the developers intended and is present on console. But at the higher resolutions Dolphin is capable of it can be very annoying.
Use the following gecko codes to disable the effect. Applying it to Disc1 will also apply it to Disc2 since they share the same GameID.
==== NA ====
<pre>
$Remove Blur
04023C10 4E800020
0403EFA4 4E800020
</pre>
==== JP ====
<pre>
$Remove Blur
04023828 4E800020
0403EBE4 4E800020
</pre>
==== Projection Hack (obsolete) ====


Previously, Dolphin included a Projection Hack preset specifically for this game. The projection hack removes the blur from the top down sections of the game, but in doing so it makes the over-the-shoulder sections much worse. In {{revision|4.0-2356}} the projection hack GUI was removed, and the preset with it. However, the functionality remained until {{revision|5.0-6860}}. To enable the projection hack on builds before {{revision|5.0-6860}} and after {{revision|4.0-2356}}, create a user GameINI for the game (right click the game in the game list > Properties > press the "Edit Config" button to create or edit a user GameINI) with the following text:
Previously, Dolphin included a Projection Hack preset specifically for this game. The projection hack removes the blur from the top down sections of the game, but in doing so it makes the over-the-shoulder sections much worse. In {{revision|4.0-2356}} the projection hack GUI was removed, and the preset with it. However, the functionality remained until {{revision|5.0-6860}}. To enable the projection hack on builds before {{revision|5.0-6860}} and after {{revision|4.0-2356}}, create a user GameINI for the game (right click the game in the game list > Properties > press the "Edit Config" button to create or edit a user GameINI) with the following text:
Line 130: Line 149:
ProjectionHack = 1
ProjectionHack = 1
</pre>
</pre>
Alternatively, you can add this AR/Gecko Code to completely remove the blur:
==== NTSC-U ====
<pre>
04023C10 4E800020
0403EFA4 4E800020
</pre>
Applying it to Disc1 will also apply it to Disc2 since they share the same GameID.


{{image|TalesofSymphonia ProjectionHackOff.jpg|Projection Hack off (proper emulation)}}
{{image|TalesofSymphonia ProjectionHackOff.jpg|Projection Hack off (proper emulation)}}