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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{VersionCompatibilityVersion|5350|****}} | {{VersionCompatibilityVersion|5350|****}} | ||
{{VersionCompatibilityVersion|6878|****}} | {{VersionCompatibilityVersion|6878|****}} | ||
{{VersionCompatibilityVersion|7409|****}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{Test Entry|revision=2.0|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=It took 75+ hours to complete this game. Most time at 80-100%. Some slowdowns (65-75%) in big areas and WorldMap.}} | {{Test Entry|revision=2.0|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=It took 75+ hours to complete this game. Most time at 80-100%. Some slowdowns (65-75%) in big areas and WorldMap.}} | ||
{{Test Entry|revision=6878 x64|OS=Windows 7 x64 SP1|CPU=AMD Phenom II 965 3.81GHz|GPU=Radeon 4870 1GB|result=Mostly 60 FPS, 30 in world map, sometimes lags in battle. Lags during transitions. Music is messed up.}} | {{Test Entry|revision=6878 x64|OS=Windows 7 x64 SP1|CPU=AMD Phenom II 965 3.81GHz|GPU=Radeon 4870 1GB|result=Mostly 60 FPS, 30 in world map, sometimes lags in battle. Lags during transitions. Music is messed up.}} | ||
{{Test Entry|revision=7409|OS=Windows 7 Ultimate x64|CPU=Intel Core2Quad Q9550 @3,8 Ghz|GPU=nVidia 9600GT|result=Full playable with LLE, Fire and Textboxes messed a bit. Rare lag on graphical intensive scenes (battle/worldmap)}} | |||
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