Tales of Symphonia: Dawn of the New World: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title       = Tales of Symphonia Dawn of the New World
|title         = Tales of Symphonia Dawn of the New World
|image       = [[File:TalesOfSymphoniaDOTNW.jpg‎]]
|image         = [[File:TalesOfSymphoniaDOTNW.jpg‎|300px|Tales of Symphonia: Dawn of the New World]]
|developer   = Namco Tales Studio
|developer     = Namco Tales Studio
|publisher   = Namco Bandai
|publisher     = Namco Bandai
|series       = ''Tales series''
|series       = ''Tales series''
|genre       = Console role-playing game
|genre         = Console Role-Playing
|modes       = Single-player, multiplayer
|modes         = Single-Player, Multiplayer
|platforms   = Wii
|platforms     = [[Wii]]
|media       = 1 Wii Optical Disc
|media         = Wii Optical Disc
|input = Wii Remote, Nunchuk
|input         = Wii Remote, Nunchuk
|compatibility = {{RatingsWii|name=Tales of Symphonia: Dawn of the New World}}}}
|compatibility = {{RatingsWii|name=Tales of Symphonia: Dawn of the New World}}
}}


'''''Tales of Symphonia: Dawn of the New World''''' is a console role-playing game developed by Namco Tales Studio and published by Namco Bandai for the Wii as a cross of spin-off and sequel of ''Tales of Symphonia'' for the Nintendo GameCube and PlayStation 2. The game was released in Japan on June 26, 2008, in North America on November 11, 2008 and in Europe on November 13, 2009.
'''''Tales of Symphonia: Dawn of the New World''''' is a console role-playing game developed by Namco Tales Studio and published by Namco Bandai for the [[Wii]] as a cross of spin-off and sequel of ''[[Tales of Symphonia]]'' for the [[Nintendo GameCube]] and PlayStation 2. The game was released in Japan on June 26, 2008, in North America on November 11, 2008 and in Europe on November 13, 2009.


== Problems ==
== Problems ==
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== Testing ==
== Testing ==
{{Testing}}
{{Testing}}
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{{Test Entry|revision=2.0|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Game completed :). All time nearly 70%-100% of speed. Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cutscene), and other big places. Had to swap to {{revision|6340}} for improved swing emulation (needed to kill Garuda and fishing)}}
{{Test Entry|revision=2.0|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Game completed :). All time nearly 70%-100% of speed. Some Slowdown (33-50%) at intro cutscene, last dungeon (and last cutscene), and other big places. Had to swap to {{revision|6340}} for improved swing emulation (needed to kill Garuda and fishing)|tester=}}
{{Test Entry|revision=6340|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cauz it's very slow}}
{{Test Entry|revision=6340|OS=Windows XP SP1|CPU=AMD Athlon II x2 215 3.45 GHz|GPU=nVidia Gforce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cauz it's very slow|tester=}}
{{Test Entry|revision=7128|OS=Windows 7 SP1 (x64)|CPU=Intel Core i5 M640 (2.53 GHz)|GPU=ATI Mobility Radeon HD5650 (1 GB)|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the ingame cutscenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=[[User:Senkus|Senkus]] 02:25, 1 March 2011 (CET)}}
{{Test Entry|revision=7128|OS=Windows 7 SP1 (x64)|CPU=Intel Core i5 M640 (2.53 GHz)|GPU=ATI Mobility Radeon HD5650 (1 GB)|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the ingame cutscenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=[[User:Senkus|Senkus]] 02:25, 1 March 2011 (CET)}}
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