Tales of Symphonia: Dawn of the New World: Difference between revisions

m (→‎Testing: Needless vid card memory cleanup)
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{{Test Entry|revision=6340|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow|tester=†.fl.l).}}
{{Test Entry|revision=6340|OS=Windows XP x86|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game completed :), used this rev just to kill Garuda and fishing - cause it's very slow|tester=†.fl.l).}}
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core i5 M640 @ 2.53GHz|GPU=ATI Mobility Radeon HD 5650|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the in game cut-scenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=Senkus}}
{{Test Entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core i5 M640 @ 2.53GHz|GPU=ATI Mobility Radeon HD 5650|result=Played the game from start to fin. Had a crash every now and then, but I wasn't able to reproduce the crashes. In the in game cut-scenes, the audio is ahead of the video, which ruins the tension a bit because you sometimes here what's coming up and only see it 30 secs later.|tester=Senkus}}
{{Test Entry|revision=3.0-424|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2 GHz|GPU=Sapphire Radeon HD 6670|result=Good average speed. Nice graphs with AA 4x. Some sounds become glitched, repeating themselves a lot of times. Audio-video lag in cut-scenes.|tester=Faefdsedf}}
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