Tales of Symphonia: Dawn of the New World: Difference between revisions

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{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync enabled, idle skipping disabled.|tester=Talos}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync enabled, idle skipping disabled.|tester=Talos}}
{{testing/entry|revision=4.0-5738|OS=Windows 10|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game can run at full speed, even with major enhancement like 4xSSAA with 4xIR. Still need idle skipping to emulate sound properly.|tester=SuckerBer}}
{{testing/entry|revision=4.0-5738|OS=Windows 10|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game can run at full speed, even with major enhancement like 4xSSAA with 4xIR. Still need idle skipping to emulate sound properly.|tester=SuckerBer}}
{{testing/entry|revision=5.0-19|OS=Windows 8.1|CPU=Intel Core 2 Duo T9900 @ 3.06GHz|GPU=ATI Mobility Radeon HD 4570|result=Playable 60FPS, very fluent in D3D and OPENGL, save resources by disabling apps in taskbar. sounds cracking sometimes when switch between screens. Horizontal lines appear from the top to bottom screen in game + intro video (no that kind of issues with 4.0.2) Be patient to test and configure before playing.|tester=willjoker}}
{{testing/entry|revision=5.0-rc-19|OS=Windows 8.1|CPU=Intel Core 2 Duo T9900 @ 3.06GHz|GPU=ATI Mobility Radeon HD 4570|result=Playable 60FPS, very fluent in D3D and OPENGL, save resources by disabling apps in taskbar. sounds cracking sometimes when switch between screens. Horizontal lines appear from the top to bottom screen in game + intro video (no that kind of issues with 4.0.2) Be patient to test and configure before playing.|tester=willjoker}}
{{testing/end}}
{{testing/end}}