Talk:Configuration Guide: Difference between revisions

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Should we really be suggesting users use older versions? That seems unwise. The idea throughout the pages is the best performance possible while maintaining the best emulation possible. And newer revisions provide a much better experience overall, with more games supported and fewer errors. I guess it goes back to the idea of what is this page supposed to be about.
Should we really be suggesting users use older versions? That seems unwise. The idea throughout the pages is the best performance possible while maintaining the best emulation possible. And newer revisions provide a much better experience overall, with more games supported and fewer errors. I guess it goes back to the idea of what is this page supposed to be about.


==Contentions==
==Questionable Content==
*According to my research, the JitIL Experimental Recompiler is only faster for some games, and is highly experimental and very unreliable. It shouldn't be recommended.
*According to my research, the JitIL Experimental Recompiler is only faster for some games, and is highly experimental and very unreliable. It shouldn't be recommended.
*"Set FrameLimit = OFF; and Enable Audio Throttle. Use Tab key for speedup. Note: will work only if you have spare CPU power." This article is about improving performance, helping people get to 100% speed. I don't think we should be using it as a place to tell people how to get the game to fast forward, especially when it uses the very confusing word "speedup", which is used elsewhere in this article to refer to making a game that is going less then 100% get closer to 100%.  
*"Set FrameLimit = OFF; and Enable Audio Throttle. Use Tab key for speedup. Note: will work only if you have spare CPU power." This article is about improving performance, helping people get to 100% speed. I don't think we should be using it as a place to tell people how to get the game to fast forward, especially when it uses the very confusing word "speedup", which is used elsewhere in this article to refer to making a game that is going less then 100% get closer to 100%.  
*"Overclocking - use for your own risk." This wiki has a long standing unspoken "rule" of keeping system issues off the wiki as much as possible. And it's very, very wise. We can't go telling people how to overclock or deal with them when their computer breaks. Best to just ignore it. Besides, we have a forum for that kinda of stuff.
*"Overclocking - use for your own risk." This wiki has a long standing unspoken "rule" of keeping system issues off the wiki as much as possible. And it's very, very wise. We can't go telling people how to overclock or deal with them when their computer breaks. Best to just ignore it. Besides, we have a forum for that kinda of stuff.
*"The x64 versions of Dolphin is up to 3-7% faster then the x86 version, but you must have a x64 OS to use it." Ok, I'll admit this is a bit picky, but, this page is about configuring dolphin 3.0 and up to improve performance. Older versions, alternate versions, system improvements, on and on, are not within that. But since we are going to have a configuration guide anyway, we might want to expand this page to allow for broader performance improvements.
*"The x64 versions of Dolphin is up to 3-7% faster then the x86 version, but you must have a x64 OS to use it." Ok, I'll admit this is a bit picky, but, this page is about configuring dolphin 3.0 and up to improve performance. Older versions, alternate versions, system improvements, on and on, are not within that. But since we are going to have a configuration guide anyway, we might want to expand this page to allow for broader performance improvements.
* "Disable AntiAliasing, Disable Anisotropic filtration, Disable Vertical Sync" Optional settings like this shouldn't be included, in my opinion. They are all means of increasing visual quality at the expense of performance. They have no performance advantages, they are always a drain. The article doesn't include each and every option available, only options for improving performance. While disabling them does improve performance, they would never have been on in the first place. We should only include options that improve performance, if we start going into optional stuff that is there at the players discresion for visual improvement, this will turn into the full list.