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:Regarding [[Action Replay (GC)]], I read somewhere else (can't find the source now) that it uses GNHE5d Game ID up to version 1.17 (BTW I can confirm my copy -- which is v1.14b -- uses GNHE5d Game ID too). After that there's a newer 1.20 version which uses another ID (maybe it's the DTLE01 that JMC47 owns?) and it's compatible with updated Wiis. Apparently another way to check for v1.20 is trying to add new codes, that version doesn't let you add new codes... | :Regarding [[Action Replay (GC)]], I read somewhere else (can't find the source now) that it uses GNHE5d Game ID up to version 1.17 (BTW I can confirm my copy -- which is v1.14b -- uses GNHE5d Game ID too). After that there's a newer 1.20 version which uses another ID (maybe it's the DTLE01 that JMC47 owns?) and it's compatible with updated Wiis. Apparently another way to check for v1.20 is trying to add new codes, that version doesn't let you add new codes... | ||
== Info Compilation == | |||
JMC gave me a bunch more data! JMC figured out that all of them use the same firmware system and apploaders, and the versions can tell us which GameID the specific Datel product are using. Here is a compilation of everything we know so far. As more data comes in we can just edit the below. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 12:51, 21 February 2016 (CET) | |||
v1.11 (GNHE5d) | |||
* Ultimate Codes - Legend of Zelda Wind Waker (owned by JMC47) | |||
* Ultimate Codes - Metroid Prime (owned by JMC47) | |||
* Ultimate Codes - Wario World (owned by JMC47) | |||
v1.13 (GNHE5d) | |||
* Advance Game Port (owned by JMC47) | |||
* Max Drive Pro (owned by JMC47) | |||
v1.14b (GNHE5d) | |||
* Action Replay GC (owned by Jhonn) | |||
v2.00 (DTLX01 - the X has to be modified to a specific region to work in Dolphin through a hex editor) | |||
* Action Replay GC (white case, owned by JMC47) |