Talk:GameIDs: Difference between revisions

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:::As I recall the 6 character ones are from Dolphin, and 4 character ones are from the GameTDB import? Since it what is arguably the correct method. Seriously, the way Dolphin does it is weird, according to the devs. But no one really cares. :P - [[User:MayImilae|MayImilae]] ([[User talk:MayImilae|talk]]) 12:53, 20 January 2016 (CET)
:::As I recall the 6 character ones are from Dolphin, and 4 character ones are from the GameTDB import? Since it what is arguably the correct method. Seriously, the way Dolphin does it is weird, according to the devs. But no one really cares. :P - [[User:MayImilae|MayImilae]] ([[User talk:MayImilae|talk]]) 12:53, 20 January 2016 (CET)
If you were going to get really technical, not even retail titles use the publisher ID for identification. The product code you see on GameCube game covers for example only contains the 4 character ID prefix (here's [http://art.gametdb.com/wii/coverfullHQ/US/GMSE01.png?1317736935 Super Mario Sunshine's cover] where you can see the prefix GMSE used above the barcode). Digital Wii titles should always contain the publisher code in the metadata, but accessing the game's files on the NUS is done with just the prefix, which seems to be where the confusion comes from. In any case, when you right click a digital Wii game in Dolphin and hit the "Wiki" option, it ends up using the six character ID to try and find the page, so not only are the four character IDs here inconsistent with the other IDs on the wiki, they don't actually work with Dolphin's current functionality. - [[User:Xerxes|Xerxes]] ([[User talk:Xerxes|talk]]) 18:27, 9 October 2017 (CEST)
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