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(→Wiimote sounds/speaker: added another bit.) |
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This happens regardless of the bluetooth stack. In fact, the Toshiba stack greatly improves the wiimote speaker with dolphin. With the MS stack everything is even more laggy and sounds even worse. So yea, known issue. The Toshiba Stack is the best wiimote support dolphin can get on windows. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 03:14, 3 February 2014 (CET) | This happens regardless of the bluetooth stack. In fact, the Toshiba stack greatly improves the wiimote speaker with dolphin. With the MS stack everything is even more laggy and sounds even worse. So yea, known issue. The Toshiba Stack is the best wiimote support dolphin can get on windows. - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 03:14, 3 February 2014 (CET) | ||
Aha, ok... Isn't that something that should be on here then, as well on the page about wiimotes in general? (i.e. the problem with wiimote sounds, that they're.. Well, basically entirely broken) So as to avoid further confusion?<br/> | |||
Also, seeing as you say "on windows", allow me to ask, as a person sticking with a couple of windows client basically just because they're easier for gaming if you play a lot of obscure and imported games (as opposed to mainly indie or triple-A releases, which are getting more and more common on at the very least Linux), is Linux/*nix in general confirmed as not having this problem? (Might be time to migrate a dedicated gaming/emulation machine to Linux if that's the case...). [[User:Incassum|incassum]] ([[User talk:Incassum|talk]]) 21:21, 3 February 2014 (CET) |
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