6,906
edits
Progress Continues
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(add arbitrary mipmap detection) |
(add compile shaders before starting setting) |
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{{{rendertomain|}}} | {{{rendertomain|}}} | ||
{{{shadercomp|}}} | {{{shadercomp|}}} | ||
{{{compilefirst|}}} | |||
{{{internalres|}}} | {{{internalres|}}} | ||
{{{antialiasing|}}} | {{{antialiasing|}}} | ||
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{{{rendertomain|}}} | {{{rendertomain|}}} | ||
{{{shadercomp|}}} | {{{shadercomp|}}} | ||
{{{compilefirst|}}} | |||
{{{internalres|}}} | {{{internalres|}}} | ||
{{{antialiasing|}}} | {{{antialiasing|}}} | ||
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{{!}}- | {{!}}- | ||
{{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}} | {{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}} | ||
{{!}}- | |||
{{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Shader Compilation'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}} | |||
{{!}}- | {{!}}- | ||
{{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}} | {{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}} |
edits