Template:Config: Difference between revisions

no edit summary
(add compile shaders before starting setting)
No edit summary
Line 134: Line 134:
{{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}}
{{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}}
{{!}}-
{{!}}-
{{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Shader Compilation'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}}
{{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Compile Shaders Before Starting'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}}
{{!}}-
{{!}}-
{{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
{{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
6,906

edits