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Progress Continues
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m (move cpu engine option to match dolphin's ordering) |
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{{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}} | {{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, Cubeb | {{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, Cubeb, OpenAL)|'''Audio Back End'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} |