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<s>''{{PAGENAME}}'' requires '''GPU Texture Decoding''' enabled or textures in the distance will render as a blurry mess.</s> | <s>''{{PAGENAME}}'' requires '''GPU Texture Decoding''' enabled or textures in the distance will render as a blurry mess.</s> | ||
This problem is | This problem is caused by false positives in the arbitrary mipmap detection, due to the game using very tiny mipmaps. The above workaround works, but is not proper. A proper workaround is currently being discussed. See: https://github.com/dolphin-emu/dolphin/pull/7170</includeonly><noinclude>{{documentation}}</noinclude> |
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