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Progress Continues
We've already had 11374 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: November 2019 Progress Report. |
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The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 21:19, 21 April 2019 (diff | hist) . . (+129) . . m Paper Mario: The Thousand-Year Door (OGL stencil impl removed)
- 21:16, 21 April 2019 (diff | hist) . . (+129) . . m Super Paper Mario (OGL stencil impl removed)
- 07:49, 1 March 2019 (diff | hist) . . (+1,505) . . Netplay Guide (Update with information on new settings and features) (current)
- 09:11, 25 September 2018 (diff | hist) . . (-49) . . The Garfield Show: Threat of the Space Lasagna (→Problems: Incorrect info, this is not a resolved issue)
- 06:03, 23 September 2018 (diff | hist) . . (+2) . . SSX Tricky (Whoops)
- 06:03, 23 September 2018 (diff | hist) . . (+236) . . SSX Tricky (→Emulation Information: Lens flare makes heavy use of EFB peeks)
- 20:38, 11 September 2018 (diff | hist) . . (+3) . . The Urbz: Sims in the City (→Problems)
- 20:37, 11 September 2018 (diff | hist) . . (+572) . . The Urbz: Sims in the City (→Problems: Missing portrait issue)
- 20:11, 11 September 2018 (diff | hist) . . (0) . . N File:UrbzPortraitCorrect.png
- 20:11, 11 September 2018 (diff | hist) . . (0) . . N File:UrbzPortraitBroken.png
- 19:03, 28 July 2018 (diff | hist) . . (+1) . . User talk:Techjar
- 19:03, 28 July 2018 (diff | hist) . . (+4) . . User talk:Techjar
- 19:02, 28 July 2018 (diff | hist) . . (+83) . . User talk:Techjar
- 19:01, 28 July 2018 (diff | hist) . . (+449) . . User talk:Techjar (→Wii system language boot effect)
- 19:18, 23 July 2018 (diff | hist) . . (-100) . . Boom Blox (→Configuration: You know what, we don't need this here. Plenty of NTSC-U games will hang on boot if an invalid language is used.)
- 19:17, 23 July 2018 (diff | hist) . . (-100) . . Boom Blox Bash Party (→Configuration: You know what, we don't need this here. Plenty of NTSC-U games will hang on boot if an invalid language is used.)
- 19:16, 23 July 2018 (diff | hist) . . (+10) . . Boom Blox (→Configuration)
- 19:16, 23 July 2018 (diff | hist) . . (+10) . . Boom Blox Bash Party (→Configuration)
- 19:15, 23 July 2018 (diff | hist) . . (-5) . . Boom Blox Bash Party (→Configuration)
- 19:14, 23 July 2018 (diff | hist) . . (+14) . . Boom Blox (→Configuration)
- 19:13, 23 July 2018 (diff | hist) . . (+19) . . Boom Blox Bash Party (→Configuration)
- 22:13, 18 July 2018 (diff | hist) . . (+21) . . Chibi-Robo! (GC) (→Enhancements: This is an AR code, not Gecko) (current)
- 19:06, 18 July 2018 (diff | hist) . . (+176) . . Super Mario Sunshine (→Problems: New findings on water color effect)
- 12:59, 4 July 2018 (diff | hist) . . (+1) . . Super Mario Sunshine
- 12:19, 4 July 2018 (diff | hist) . . (-11) . . Super Mario Sunshine
- 12:17, 4 July 2018 (diff | hist) . . (+18) . . Super Mario Sunshine
- 12:15, 4 July 2018 (diff | hist) . . (+3) . . Super Mario Sunshine
- 12:13, 4 July 2018 (diff | hist) . . (0) . . Super Mario Sunshine (→Problems)
- 12:13, 4 July 2018 (diff | hist) . . (+923) . . Super Mario Sunshine (→Problems)
- 12:03, 4 July 2018 (diff | hist) . . (0) . . N File:Super Mario Sunshine Water Color Wrong.jpg
- 12:03, 4 July 2018 (diff | hist) . . (0) . . N File:Super Mario Sunshine Water Color Correct.jpg
- 11:28, 1 July 2018 (diff | hist) . . (+53) . . Template:Problems/Blurry Distant Textures/doc (current)
- 11:27, 1 July 2018 (diff | hist) . . (+12) . . Sonic Adventure DX: Director's Cut (→Problems)
- 11:26, 1 July 2018 (diff | hist) . . (+12) . . Sonic Adventure 2: Battle (→Problems)
- 11:26, 1 July 2018 (diff | hist) . . (+12) . . Eternal Darkness: Sanity's Requiem (→Problems)
- 11:25, 1 July 2018 (diff | hist) . . (+12) . . Sonic Heroes (→Problems)
- 10:39, 1 July 2018 (diff | hist) . . (-11) . . Template:Problems/Blurry Distant Textures (PR Merged) (current)
- 10:33, 1 July 2018 (diff | hist) . . (-9) . . GameINI (→[Video_Enhancements]: Arbitrary Mipmap Detection)
- 04:08, 30 June 2018 (diff | hist) . . (-29) . . Template:Problems/Blurry Distant Textures
- 00:49, 30 June 2018 (diff | hist) . . (0) . . Template:Ratings/Xenoblade Chronicles
- 00:49, 30 June 2018 (diff | hist) . . (+60) . . Xenoblade Chronicles (→Version Compatibility)
- 00:48, 30 June 2018 (diff | hist) . . (+294) . . Xenoblade Chronicles (→Problems: Random crashing)
- 02:29, 29 June 2018 (diff | hist) . . (+469) . . GameINI (→[Video_Enhancements]: Add some missing options)
- 19:58, 28 June 2018 (diff | hist) . . (+37) . . Skies of Arcadia Legends (→Problems: Blurry Distant Textures)
- 07:35, 28 June 2018 (diff | hist) . . (+57) . . Template:Problems/Blurry Distant Textures
- 07:34, 28 June 2018 (diff | hist) . . (-42) . . Template:Problems/Blurry Distant Textures
- 04:56, 28 June 2018 (diff | hist) . . (+73) . . Template:Problems/Blurry Distant Textures
- 04:54, 28 June 2018 (diff | hist) . . (+104) . . Template:Problems/Blurry Distant Textures
- 23:12, 27 June 2018 (diff | hist) . . (+511) . . Template:Problems/Shader Compilation Stuttering
- 11:40, 27 June 2018 (diff | hist) . . (+173) . . Template:Problems/Blurry Distant Textures
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