Template talk:Compatibility: Difference between revisions

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: We may want to keep the image around to be used for alternate rating sets at some point, but we don't want to bifurcate the labeling within a specific rating or highlight high/low ratings. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 12:00, 2 December 2015 (CET)
: We may want to keep the image around to be used for alternate rating sets at some point, but we don't want to bifurcate the labeling within a specific rating or highlight high/low ratings. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 12:00, 2 December 2015 (CET)
: I also think the stars should look the same regardless of the rating. For example, if we change them to sky blue, make all of them sky blue, not only a specific subset. - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 16:43, 2 December 2015 (CET)
: I also think the stars should look the same regardless of the rating. For example, if we change them to sky blue, make all of them sky blue, not only a specific subset. - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 16:43, 2 December 2015 (CET)
== Attribute system to compatibility rating? ==
I've had this in my mind for a while. Initially I was looking at problem solving non-default settings and the fixes in 'Enhancements' section I thought of why not we control compatibility rating to ''reflect'' that. In other words, to have compatibility rating attributed to the "best cases" instead which will require additional configurations and the correct machine (Windows vs Android, discrete AMD/Nvidia card vs iGPU, ...). I've finally went ahead and write this here after seeing that compatibility rating for [[The Legend of Zelda: The Wind Waker]] has been edited to reflect [[The Legend of Zelda: The Wind Waker#Android]]. We could use the blue stars from above to reflect "best cases" and the gold stars to reflect the usual "worst cases" (as in there couldn't be any more worse problems than what's rated at, which goes damn well with the "It must have good feel to have stars golden" I've said above). [[User:Lucario|Lucario]] ([[User talk:Lucario|talk]]) 09:51, 13 November 2016 (CET)
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