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Progress Continues
We've already had 21464 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=7552|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=NVIDIA GeForce 570 GTX|result=In-game cutscenes had desynched audio. Otherwise the game played great through the end.|tester=PaperM}} | {{testing/entry|revision=7552|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=NVIDIA GeForce 570 GTX|result=In-game cutscenes had desynched audio. Otherwise the game played great through the end.|tester=PaperM}} | ||
{{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i7-4710MQ|GPU=NVIDIA GeForce GTX 860M|result=Game played flawlessly all the way through sans the BGM occasionally going silent for short bursts.|tester=Andy}} | {{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i7-4710MQ|GPU=NVIDIA GeForce GTX 860M|result=Game played flawlessly all the way through sans the BGM occasionally going silent for short bursts.|tester=Andy}} | ||
{{testing/entry|revision=5.0-9934|OS=Windows 10 (x64)|CPU=AMD Ryzen 5 1600|GPU=AMD Radeon RX 480|result=Gameplay-wise, it works perfectly. Background music does not loop. Expect frequent framerate drops from intense action involving loads of particles. D3D11 recommended for best rendering performance.|tester=TyrannoWright}} | |||
{{testing/end}} | {{testing/end}} | ||