The Legend of Zelda: Collector's Edition: Difference between revisions

(→‎Emulation Notes: Or should this have been the other way around? There seemed to be lots of cases on either side.)
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=2191|OS=Windows 10 64-Bit|CPU=Intel Core i5 3570K @ 4.2Ghz|GPU=Nvidia GTX 970 @ 1500Mhz|result=Perfectly playable except sometimes doorways on hyrule map are misplaced.|tester=PimpWithALimp}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
{{testing/entry|revision=7598|OS=Windows 7|CPU=Intel Core i5-760 @ 3.2GHz|GPU=NVIDIA GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit byFPS checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}