The Legend of Zelda: Collector's Edition: Difference between revisions

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{{testing/entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=nVidia GeForce GTS 450|result=Perfect: 60 FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080, x64|tester=RDilus}}
{{testing/entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II x6 1055T @ 3.5GHz|GPU=nVidia GeForce GTS 450|result=Perfect: 60 FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080, x64|tester=RDilus}}
{{testing/entry|revision=7598|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 3.2GHz|GPU=nVidia GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit by fps checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
{{testing/entry|revision=7598|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 3.2GHz|GPU=nVidia GeForce 460|result= Ocarina of Time and Majora's mask crash every 15-20 minutes unless the above settings are used (20FPS limit, limit by fps checked, audio throttle enabled). Otherwise, games run perfectly.|tester=jessek}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=NES games are unplayable due to big graffical errors. N64 runs fine with framelimit to 20-30.|tester=Mamid}}
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Pentium Dual Core @ 2.1GHz|GPU=ATI Mobility Radeon HD 4570|result=NES games are unplayable due to big graphical errors. N64 runs fine with framelimit to 20-30.|tester=Mamid}}
{{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13Ghz|GPU=nVidia GeForce 9400M|result=Nearly unplayable. NES games don't work at all, a glitchy screen that is mostly black is shown. N64 games run, but really slowly. However, the menus and the videos run fine, and Wind Waker demo runs just as the full version does, which is a bit slow but fully playable.|tester=Ac}}
{{testing/end}}
{{testing/end}}


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