The Legend of Zelda: Four Swords Adventures: Difference between revisions

→‎Game Boy Advance GameCube Connectivity: I tested this and used one of skidau's old builds. The broken GBA <-> GCN issues are something to do with VBAM.
(→‎Configuration: I'm removing some of this as it's not true. I can't reproduce the other issues.)
(→‎Game Boy Advance GameCube Connectivity: I tested this and used one of skidau's old builds. The broken GBA <-> GCN issues are something to do with VBAM.)
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== Emulation Information ==
== Emulation Information ==
=== Game Boy Advance <-> GameCube Connectivity===
=== Game Boy Advance <-> GameCube Connectivity===
'''NOTE''': The current VBA-M version does not work with Dolphin. VBA-M SVN1490 from May 26 2015 works with Dolphin {{revision|4.0-9146}} in 4 player mode. To play with more than 1 player, make sure to select DSP LLE.
'''NOTE''': Some versions of VBA-M may not work properly with the latest version of Dolphin. To ensure compatibility, make sure to try various revisions of VBA-M. The version of Dolphin after the GBA <-> GCN rewrite does not matter.
{{Image|FSA-VBAMSVN1490.jpeg|4 player example|br}}


If anyone has either updated instructions or the number of the latest compatible version, please add.  Game Boy connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS ([http://wiki.pocketheaven.com/index.php?title=GBA_BIOS see here] for an excellent dump guide). To connect GBA:
This title supports GameBoy Advance connection support can be supported via joybus emulation. Such requires VBA-M (r947 or newer) and a dump of GBA BIOS ([http://wiki.pocketheaven.com/index.php?title=GBA_BIOS see here] for an excellent dump guide). To connect GBA:
#Launch Dolphin, start Legend of Zelda: Four Swords Adventures and choose multiplayer;
#Launch Dolphin, start Legend of Zelda: Four Swords Adventures and choose multiplayer;
#While in connection screen, in Dolphin, go to Config => GameCube and change the controller ports to GBA;
#While in connection screen, in Dolphin, go to Config => GameCube and change the controller ports to GBA;
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To connect other GBAs, just open another instance of VBA-M and repeat last instruction. Remember to unblock Dolphin and VBA-M in your firewall, some may block joybus link, leaving Dolphin stuck in connection screen. You can also refer to [http://www.youtube.com/watch?v=Mpx_ZQp6Fxc this video] for more details.
To connect other GBAs, just open another instance of VBA-M and repeat last instruction. Remember to unblock Dolphin and VBA-M in your firewall, some may block joybus link, leaving Dolphin stuck in connection screen. You can also refer to [http://www.youtube.com/watch?v=Mpx_ZQp6Fxc this video] for more details.
--
Note from another tester:
I only managed to make it work with Dolphin version 4.0-4811 x64 and VBA-M SVN 1206. Dolphin had to have the audio set to HLE, for some reason any other way made VBA crash for me on connect. You need the Dolphin inputs set to GBA.
1) Set bios in VBA-M settings, enable it. Setup inputs for all 4 inputs using different controllers.
2) Make sure GBA Linking is disabled
3) Make sure throttle is set to 100% on both emulators (if its set to no throttle, Dolphin lags)
4) Make sure the emulators have inputs 1 - 4 selected, in the order you are going to launch each bios as a game.
5) Start the bios as a game in each emulator after launching Dolphin and Four Swords, one at a time they should all connect to Dolphin.


=== Navi Tracker Audio Issues ===
=== Navi Tracker Audio Issues ===
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