The Legend of Zelda: Four Swords Adventures: Difference between revisions

m
(→‎Testing: tested (World 1 through))
Line 104: Line 104:
{{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.|tester=}}
{{Test Entry|revision=6887|OS=Windows Vista SP2 x86|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.|tester=}}
{{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core Processor @ 2.2 GHz|GPU=ATI Mobility Radeon HD 4250|result=Slow: 10-30 FPS with DX11|tester=}}
{{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core Processor @ 2.2 GHz|GPU=ATI Mobility Radeon HD 4250|result=Slow: 10-30 FPS with DX11|tester=}}
{{Test Entry|revision=7440|OS=Windows XP SP3 x86|CPU=Intel Core2 CPU @ 2.93 GHz (Dual-Core)|GPU=NVidia GeForce GTX 260 896MB|result=Working fine, but with some massive slowdowns and the known glitches. Moon Gate not tested.}}
{{Test Entry|revision=7440|OS=Windows XP SP3 x86|CPU=Intel Core2 CPU @ 2.93 GHz (Dual-Core)|GPU=NVidia GeForce GTX 260 896MB|result=Playable: Some massive slowdowns and the known glitches. Moon Gate not tested.}}
|}
|}


4

edits